Infographic
Android Malware Has Increased 472% Since July
0In a report by the Juniper Global Threat Center has found that Android malware has increased by 472% since July of this year. They also pointed out that this October and November were the months that showed the fastest growth of mobile malware on Android ever.
Juniper’s report includes 400% increase in Android malware from 2009 to the summer of 2010. In August, detected malware samples increased by 10%, then by 18% in September. October saw a 110% increase on top of the previous month, and November has so far seen a 111% increase. Check out the infographic below
By comparing to Apple’s App Store, the open-ended nature of the latter, as well as the lack of any code-signing and checking process in Google’s Market are to be blamed.
“These days, it seems all you need is a developer account, that is relatively easy to anonymize, pay $25 and you can post your applications,” wrote Juniper in its report. “With no upfront review process, no one checking to see that your application does what it says, just the world’s largest majority of smartphone users skimming past your application’s description page with whatever description of the application the developer chooses to include.”
As mentioned by Appleinsider, an August report from McAfee found that Android had become the most-targeted platform for malware while iOS was untouched.
In addition to an increase in the volume, the attackers continue to become more sophisticated in the malware they write. For instance, in the early spring, we began seeing Android malware that was capable of leveraging one of several platform vulnerabilities that allowed malware to gain root access on the device, in the background, and then install additional packages to the device to extend the functionality of the malware.
In addition to this, 55% of threats are spyware-based attacks that send private data and take control of devices, while 44% are trojans that send text messages to services that charge the user.
Is this a valid reason for users to opt for iOS devices. What do you think?
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Mobile Gaming is Dominating the Gaming Industry
0We know that mobile devices such as iPad have become prominent devices for entertainment and gaming and are actually dominating the Game industry. John Riccitiello, the Electronic Arts CEO told IndustryGamers yesterday and this what he had to say about the matter:
Consoles used to be 80% of the industry as recently as 2000. Consoles today are 40% of the game industry, so what do we really have? I think that the pattern against which Nintendo is no longer resonating is over anyway. We have a new hardware platform and we’re putting out software every 90 days. Our fastest growing platform is the iPad right now and that didn’t exist 18 months ago.
The industry is undergoing a titanic shift, factors like the ease of publishing to the App Store, the extremely low cost to become a developer, the growth of free games and the rise of the female gamer (53% of mobile gamers are female) are rewriting the rules and making millionaires overnight.
Here is an in depth look infographic at the numbers and stats behind the game industry. pause your game for few minutes to take a look.
[via geekaphone]
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