At TGS 2012 Konami and Kojima Productions have released a new story trailer for Platinum Games developed Metal Gear Rising: Revengeance. The Tokyo Game Show trailer features badass action, and shows some major enemies, a dual-sword wielder called Sundowner, a many-armed cyborg named Mistral and a masked ninja known as Monsoon.Watch the awesome story trailer below:
celebrating the 25th anniversary of the Metal Gear series, game creator and designer Hideo Kojima attended PAX today to showed off 15 minutes of the first gameplay footage from his upcoming game. Though running on a PC, Kojima stated that the footage was comparable to what would be seen on the PS3 version of the game.
Kojima first talked about the engine that powers Ground Zeroes, the Fox Engine.
“There are a lot of amazing game engines out there — CryEngine, Unreal — but we wanted to get in there and tweak things ourselves,” Kojima said through a translator. Kojima Productions wanted to make their game development more efficient, he explained, in terms of creating a cross platform game engine that also supported cloud-based technology.
“You can use it to make an FPS, an adventure game like Uncharted, or something on rails,” Kojima said, including an open world game – which is the genre he’s making now.
The demo begins with an in-engine, real-time cinematic set in a rain-drenched prison camp, and ably shows off FOX Engine’s advanced shader, lighting, and particle effects.
“We’re not going to say that it’s Metal Gear Solid 5,” Kojima said after the demo, “but it is a prologue.” Kojima also confirmed that the demo was running on PC hardware that was similarly equipped to PS3, and that the final game should closely resemble the demo video.
Kojima also confirmed that he is personally creating Ground Zeroes.
Check out the video below:
“I want to make it clear that Snake is back, but I’m also back.”
At the Metal Gear Solid 25th Anniversary event in Japan today, Konami and Kojima Productions offered the first glimpse of Metal Gear Solid: Ground Zeroes the new entry of the popular franchise, unlike the previous installments, this game is said to be an open-world and features realtime cut-scenes and of course running on Kojima’s new Fox Engine.
No filming was allowed to show the 20 minute demo of Metal Gear Solid: Ground Zeroes, but according to GameSpot the gameplay demo took place in a remote, rainy military base.
“The demo gave out a sandbox open-world vibe; the military base itself felt expansive and huge, and Snake can summon a helicopter to bring him around as well as drive a jeep to go from point A to B. Kojima did state that he wishes to add a new spin to the stealth genre; even when you’re discovered, you can use all the means and tools to escape rather than see a “game over” screen. “
Given the Militaires Sans Frontières logo on Snake’s suit we assume this is Big Boss (Naked Snake) and this is another Shadow Moses entry.
Also revealed today that a Metal Gear Solid movie is also in the works, courtesy of Sony and Columbia Pictures.
Demo of “Metal Gear Solid Ground Zeroes”, started w cutscene (all realtime), went into gameplay, open world, night, raining, base. AMAZING — Mark MacDonald (@markmacd) August 30, 2012