More on Sony’s Next-gen PS4 Specs Revealed

Written by Gradly on . Posted in blog, Consoles, Gadgets, Games, PS4, Rumors, Sony

More on Sony's Next-gen PS4 Specs Revealed

More on Sony’s Next-gen PS4 Specs Revealed

Following our previous PlayStation 4, PS4, leaked specs, new information regarding the SoC devkit has surfaced. Below are all the details courtesy of VGLeaks.

LIVERPOOL SOC
  • Custom implementation of AMD Fusion APU Architecture (Accelerated Processing Unit)
  • Provides good performance with low power consumption
  • Integrated CPU and GPU
  • Considerably bigger and more powerful than AMD’s other APUs
PS4 Liverpool SoC Diagram

PS4 Liverpool SoC Diagram

CPU:
  • Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters”
  • Each cluster contains 4 cores and a shared 2MB L2 cache
  • 256-bit SIMD operations, 128-bit SIMD ALU
  • SSE up to SSE4, as well as Advanced Vector Extensions (AVX)
  • One hardware thread per core
  • Decodes, executes and retires at up to two instructions/cycle
  • Out of order execution
  • Per-core dedicated L1-I and L1-D cache (32Kb each)
  • Two pipes per core yield 12,8 GFlops performance
  • 102.4 GFlops for system
GPU:
  • GPU is based on AMD’s “R10XX” (Southern Islands) architecture
  • DirectX 11.1+ feature set
  • Liverpool is an enhanced version of the architecture
  • 18 Compute Units (CUs)
  • Hardware balanced at 14 CUs
  • Shared 512 KB of read/write L2 cache
  • 800 Mhz
  • 1.843 Tflops, 922 GigaOps/s
  • Dual shader engines
  • 18 texture units
  • 8 Render backends
Memory:
  • 4 GB unified system memory, 176 GB/s
  • 3.5 available to games (estimate)
Storage: – High speed Blu-ray drive
  • single layer (25 GB) or dual layer (50 GB) discs
  • Partial constant angular velocity (PCAV)
  • Outer half of disc 6x (27 MB/s)
  • Inner half varies, 3.3x to 6x
– Internal mass storage
  • One SKU at launch: 500 GB HDD
  • There may also be a Flash drive SKU in the future
Networking:
  • 1 Gb/s Ethernet, 802.11b/g/n WIFI, and Bluetooth
Peripherals:
  • Evolved Dualshock controller
  • Dual Camera
  • Move controller
Extra:
  • Audio Processor (ACP)
  • Video encode and decode (VCE/UVD) units
  • Display ScanOut Engine (DCE)
  • Zlib Decompression Hardware
Each CU contains dedicated:
  • ALU (32 64-bit operations per cycle)
  • Texture Unit
  • L1 data cache
  • Local data share (LDS)
  • About  14 + 4 balance:
    • 4 additional CUs (410 Gflops) “extra” ALU as resource for compute
    • Minor boost if used for rendering
  • Dual Shader Engines:
    • 1.6 billion triangles/s, 1.6 billion vertices/s
  • 18 Texture units
    • 56 billion bilinear texture reads/s
    • Can utilize full memory bandwidth
  • 8 Render backends:
    • 32 color ops/cycle
    • 128 depth ops/cycle
    • Can utilize full memory bandwidth

Sony’s Next-gen Console, PlayStation 4 ‘PS4’ Specs Leaked

Written by Gradly on . Posted in blog, Consoles, Gadgets, Games, PS4, Rumors, Sony

Sony's Next-gen Console, PlayStation 4 'PS4' Specs Leaked

Sony’s Next-gen Console, PlayStation 4 ‘PS4’ Specs Leaked

Following Microsoft‘s Xbox 720 specs leaked recently, It’s time to turn our attention to Sony’s offering with the new Game console, PS4.

Sony‘s Next-gen console, PS4, codenamed Orbis, is said to be powered by an 8-core CPU based on “Jaguar” technology by AMD. According to VGLeaks, there are 3 iterations of devkits make the evolution of Orbis through the years.

Details of each devkit are listed below:

1- R10 Board (with special BIOS) assemble in a Generic PC
  • Requires Windows 7 64 bit edition
  • Recommend
  • Sandy Bridge (Intel) or Bulldozer (AMD)
  • Minimum 8 GB RAM (system memory)
  • 650 Watt PSU
  • VS2010 SP1
  • DWM (Desktop Windows Manager) must be turned off
  • Application will use Windows services for everything except GPU interface
  • SCE will provide “Gnm”, a custom GPU interface
DVKT-KS000K system block diagram

DVKT-KS000K system block diagram

2- DVKT-KS000K (“Initial 1″)
  • Runs Orbis OS
  • CPU: Bulldozer 8-core, 1.6 Ghz
  • Graphics Card: R10 with special BIOS
  • RAM: 8 GB (system memory)
  • BD Drive
  • HDD: 2.5 ” 160 GB
  • Network Controller
  • Custom South Bridge allows access to controller prototypes
3- SoC Based Devkit
  • Available January 2013
  • CPU: 8-core Jaguar
  • GPU: Liverpool GPU
  • RAM: unified 8 GB for devkit (4 GB for the retail console)
  • Subsystem: HDD, Network Controller, BD Drive, Bluetooth Controller, WLAN and HDMI (up to 1980×1080@3D)
  • Analog Outputs: Audio, Composite Video
  • Connection to Host: USB 3.0 (targeting over 200 MB/s),
  • ORBIS Dualshock
  • Dual Camera

Quantic Dream Working on Project ‘Singularity’ For PS4

Written by Gradly on . Posted in blog, Consoles, Games, PS3, PS4, Sony, Tech., Trailer

New Real Time Tech Demo: Kara

New Real Time Tech Demo: Kara

It seems like Heavy Rain developer Quantic Dream are already working on the next endeavor after Beyond: Two Souls, intended for the next-gen PlayStation 4.

Quantic Dream has registered the domain name for SingularityPS4.com. Following a similar move, the studio has done in the past, as they registered the domain names of both heavyrainPS3.com and beyondPS3.com. This indicates that Quantic Dream is indeed prepping a new title for PS4 called Singularity.

Interestingly, going back to Kara tech demo that was shown at GDC last year, Quantic Dream’s lead David Cage said he was inspired by Ray Kurzweil‘s book The Singularity is Near. This suggests that the android Kara could be the subject of the new title in the works. Watch Kara tech demo below:

Sony PS4 and Microsoft Xbox 720 Rumors Round-up

Written by Gradly on . Posted in blog, Consoles, Gadgets, Games, Microsoft, PS4, Rumors, Sony, Xbox One

Sony PS4 and Microsoft Xbox 720 Rumors Round-up

Sony PS4 and Microsoft Xbox 720 Rumors Round-up

The rumor mill regarding Sony and Microsoft next-gen consoles will not stop before the grand unveil which is due in June E3 game exhibition or a bit earlier.

A look at what you expect from both consoles, Playstation 4, PS4 (internally referred to as Orbis) and its Microsoft rival XBox 720 (internally referred to as Durango). Both consoles will feature 8-core CPUs clocked at 1.6GHz based on the new “Jaguar” technology by AMD which is currently in development. The new technology is said to offer great power consumption and raw performance.

Orbis will sport a SoC architecture packed with the latest GPU Radeon 7970M running at 850MHz and featuring 20 of AMD’s “Graphics Core Next” compute units. This specs offer up to 1.84 teraflops metric. On the other side, Durango, will probably use Radeon HD 8770 GPU, featuring 1.23 teraflops. This gives PS4 about 50% of raw power advantage.

Orbis is also said to feature 4GB of GDDR5 RAM with 512MB reserved for the operating system. While Durango is rumored to sport a set of 8GB DDR3 RAM of which 3GB reserved for the OS.

Take these speculations with a bunch of salt and expect more information and leaks on the way.

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