The upcoming PlayStation 3 exclusive game by Quantic Dream, BEYOND: Two Souls, was present at this year’s Tribeca Film Festival. David Cage took the stage to reveal around 35 minutes of gameplay showed for the first time in public. Sony has also revealed a new trailer.
Witness the powerful storytelling and performances that earned BEYOND the first Official Selection by Tribeca Film Festival for a PlayStation exclusive video game
The trailer titled, Breathe Me, and highlights game protagonist Jodie Holmes (played by actress Ellen Page) on her way while growing up. Be ware, the trailer has a good amount of spoilers if you want to avoid that completely.
Watch the trailer below:
Watch the 35-minute gameplay debut below and tell us what you think:
From the visionary mind of David Cage, director of the award-winning Heavy Rain™, comes the most powerfully emotional experience on PlayStation® 3. A singularly unique psychological action thriller delivered by A-list Hollywood performances, BEYOND: Two Souls™ takes you on a thrilling journey across the globe as you play out the remarkable life of Jodie Holmes.
Born with a connection to a mysterious entity with incredible powers, Jodie was different. In an adventure spanning 15 years of her life, your actions will determine Jodie’s fate as she faces extraordinary challenges, danger, and heartwrenching loss on a journey to discover the truth of who she is. Beyond promises an emotionally-charged journey unlike any video game before.
• Dive into a gripping and unpredictable psychological action thriller starring Academy Award-nominees Ellen Page and Willem Dafoe.
• Explore stunning and varied settings across the world in an epic journey through 15 years of a character’s life.
• Control Jodie and an invisible entity through spectacular action sequences and puzzles with unique controls.
• Experience cutting-edge technology from Quantic Dream in one of the best-looking games ever seen on the PlayStation®3.
EA and DICE have officially revealed Battlefield 4 after a game spot leaked earlier this day. The game looks gorgeous and aims to win the next-gen FPS games. Check out the 60 seconds spot below followed by a complete 17 minute gameplay reveal called, Fishing in Baku, that focuses on the single player campaign. The game is said to be powered by DICE’s proprietary Frostbite 3 engine.
Watch the 17 Minutes Gameplay Reveal “Fishing in Baku“
Battlefield 4 will release Fall 2013Press release:
DICE Reveals Next Generation of Battlefield, New Benchmark in Game Design and Multiplayer Engagement
Only in Battlefield can players go through a building instead of around it or eject from a jet and take out the enemy mid-free fall. Those incredible gameplay moments that blur the line between game and glory can only be created by players, and occur only in Battlefield. DICE, a studio of Electronic Arts, today announced Battlefield 4, a genre-defining action blockbuster launching in Fall 2013. Powered by the advanced technology of DICE’s proprietary Frostbite 3 engine, Battlefield 4 offers players a glimpse into the future of interactive entertainment — a future that is more human, dramatic and believable than anything before it. With more than 65 million players worldwide, the Battlefield series has consistently been praised by critics for its world-class multiplayer gameplay, and is recognized as the only game that allows players to own land, sea and air.
Battlefield 4 is a seminal moment for the Battlefield series as more award-winning, multiplayer game design elements are incorporated into the single-player campaign. In single-player, gamers will experience huge environments, a playground of destruction, access to an arsenal of vehicles and the ability to direct squad mates. Taking a page from the social aspect of multiplayer gaming, the single-player mode will now track players’ progress, adding an element of persistence and friendly competition to the campaign.
The game made its world debut today with a staggering 17-minute gameplay demo, available for view at Battlefield.com. The demo begins as the player — Recker — opens his eyes to discover that he is trapped in a rapidly sinking car with three of his squad mates. Shooting the window is the only way out. Panic and fear are pushed aside as Recker makes a difficult decision — take the shot and recover the intel but risk that not everyone will survive. The emotional demo features a cast of characters unrivaled in interactive entertainment. Players will learn how to work together in both the Campaign and Multiplayer, issuing squad orders and comparing achievements in both experiences. Adventure and Competition will unfold through a series of beautifully crafted locations constructed with some of the best art and sound design in modern shooters. All of this is only possible with Frostbite 3 — a new standard for interactive entertainment in 2013.
“We are so humbled and proud to debut Battlefield 4 on a global stage with simultaneous events in San Francisco and Stockholm. To be this early in development, and to already be so polished is a huge achievement for the DICE team and reflection of their passion and commitment to driving the franchise forward. Today’s demo was just the beginning — we have so much more in store,” said Patrick Soderlund, Executive Vice President, EA Games Label. “It is thrilling to witness peoples’ reaction when seeing the game for the first time. It really makes you realize that we are at the beginning of a whole new era for gaming. As artists and craftspeople, we are focused on creating a dynamic, open design that brings people together with amazing, surprising unscripted moments that they’ll talk about for days. That’s the beauty of Battlefield.”
By pre-ordering Battlefield 4 at any participating retail outlet, gamers will receive a Premium expansion pack at no additional cost*. DICE also announced today Battlefield 4 Digital Deluxe, an Origin™ exclusive special edition that includes the base game and bonus in-game digital items. Players that pre-order Battlefield 4 Digital Deluxe* on Origin will also receive the Premium expansion pack as well as access to the exclusive Battlefield 4 multiplayer beta.
Assassin’s Creed 4: Black Flag First Explosive Gameplay Trailer
Ubisoft has released a new gameplay trailer for Assassin’s Creed 4: Black Flag. Embark on a treacherous journey as Captain Edward Kenway, a pirate trained by assassins, and relive the truly explosive events that defined the Golden Age of Pirates.
The game is set in the Caribbean in 1715. Watch the trailer below, are you excited about the new game?
Assassin’s Creed 4 hits store shelves on October 29 in the US and November 1 in the UK.
With few days lift for the God of War: Ascension to hit store shelves, reviews are up now all over the Internet. The game has received mostly positive reviews. A round-up of prominent reviews are right below:
“God of War: Ascension is a pair of halves that don’t add up to a cohesive whole. The multiplayer succeeds at making God of War work as a cooperative and competitive experience, but doesn’t have the depth to exist on its own. The campaign feels derivative and lacking the forceful confidence that made the series a showpiece for cinematic character-driven action games. When Ascension works, it still does what no other game save God of War manages to achieve. But it lacks the vision and force to stand up to the rest of the series.”
“God Of War: Ascension is a fantastic game, just one that quite can’t compete with the true greats of the genre, like Castlevania: Lords Of Shadow. Whether multiplayer was a distraction that led to standards ever so slightly slipping in single-player is debatable. With such a strong combat system and beautiful looks, Kratos’ prequel could have eclipsed them all with a handful of key tweaks. Not quite the murdery meteoric rise we were hoping for then, but certainly not a fall from grace either.”
“God of War: Ascension is confident, executing the franchise tropes flawlessly with an amount of self-awareness not often seen in gaming. It knows it’s good–it knows it doesn’t have to try hard to be good–but it struggles to be anything more than that. While it’s worth experiencing for the massive battles, remarkable cinematic moments, and strong combat, it doesn’t feel like a necessary chapter in the God of War franchise.”
“God of War has never looked or played better than this. Kratos has never been as deep or interesting as this. They’ve set the bar so high that I have no idea how they’ll be able to follow this one up. Sony Santa Monica should be proud. Series fans should be proud.”
“The single-player is where you should spend your time. No, it doesn’t quite reach the audacious and rage-filled moments of God of War: Ascension’s predecessors, nor does it move the series forward in any way, but it’s skilfully put together, and wonderfully satisfying to play.”
“The campaign is simultaneously more of the same and less of the same, being marginally shorter than God of War III’s story, yet lacking that game’s ferocity and pacing. It arguably has the lowest ‘wow’ factor of the four mainline games to date, and in a series that trades on spectacle, that’s not the best sign. Yet the multiplayer component is as fresh as the single-player is familiar.”
“It’s a fun ride – there are some lovely set pieces – but it’s largely a ride to a conclusion we already know and without enough focus to make it an unforgettable experience. Kratos’ backstory is fleshed out, his motivations explained and the rest of the series built on solid foundations, but is this really an essential slice of the story?”
“Ascension is a highly-accomplished if not completely fulfilling rampage. There’s a base level of quality that hasn’t slipped from the excellent God Of War III – this looks even better, puts things onscreen that are, somehow, even bigger. But this technical muscle isn’t given the best stage on which to oil and flex, thanks to a story that simply idles the roaring engine of death that is Kratos, and keeps the series ticking over until the next, more substantial step forward.”